To fake a physics object I converted the box to a mover object and animated it falling in matinee. The animation is triggered by the use function (press "e" when in range). Luckily there is an event in kismet that can hit test a mover what makes it possible to add damage.

I'm now trying to create a (kismet)script that traces the bots in a the level, zero bots should open the door to the next level.
The second option is to make the bots guard a key that opens the door to the next level.
No comments:
Post a Comment