Monday, December 6, 2010

Mock Exam coming up

Next Monday (13/12/10) is the Mock Exam which is a evaluation of my project. During the Mock I'm expected to present my research subject, my findings and my progression on my prototype/game. Unfortunately I lost some valuable time last week (see the last post) which means that crunching season is officially opened.

I plan to divide each day in two parts,
- morning/afternoon (9.30 - 16.00) Prototype building
- afternoon/everning (16.00 - 20.30) Writing Supportive narrative


Prototype


Although the physics behavior is not satisfactory yet, I can't permit to get stuck on one mechanic. This will week I build the other mechanics and ground rules first.

To build list (for this week, the build list for the final product has other priorities)

Must

- level initialization
- player spawn point
- enemy spawn
- enemy drops weapon when killed
- level win state (door opens)
- Rocket launcher spawn point
- Rocket launcher destructible

Should
- level lose state: player re-spawns and the level resets
- reset level function

Could
-
Improved physics behavior
- UT double jump and dash mechanics disabled
- Rocket jump

Luckily I have build most of the must be mechanics before so that should rule out the possibility of a show stopper.


Supportive narrative


Although I have taken a lot of notes and did some writing the over the last period I didn't start writing my supportive narrative yet. I plan to use the layout of my old supportive narrative and will be rewriting it of course. This weeks writing should cover the introduction chapter and the first part of the first chapter. More details on that later this week.


Presentation

I will be making the presentation itself during the following weekend. I plan to make the presentation very visual and visual like a pecha kucha, although i don't intent to use a 20 second per slide time limit.
The presentation should include:
- an introduction to my research subject
- research question(s)
- current results
- prototype introduction
- prototype concept render movie
- prototype UDKdemo movie
- planning? (end date is still unknown)

That's all for now. I'll keep you guys posted.

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